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@florian:
Here are the latest stats:
Remove bounds........On
Split unions.........Off
Library paths:
i:ProgrammePOV-Ray for Windows v3.6INCLUDE
C:WINNTFonts
Output Options
Image resolution 800 by 600 (rows 1 to 600, columns 1 to 800).
Output file: I:downloadsarbrechess.bmp, 24 bpp (system format)
Graphic display......On (gamma: 2.2)
Mosaic preview.......Off
CPU usage histogram..Off
Continued trace......Off
Tracing Options
Quality: 9
Bounding boxes.......On Bounding threshold: 3
Light Buffer.........On
Vista Buffer.........On Draw Vista Buffer....Off
Antialiasing.........On (Method 1, Threshold 0.100, Depth 3, Jitter 0.50)
Clock value: 0.000 (Animation off)
File: mgrass.pov Line: 205
Parse Warning: fgrass2.inc mesh file creation starts
File: mgrass.pov Line: 240
Parse Warning: fgrass2.inc file created
Cleanup Parse Warning: This rendering uses the following experimental
feature(s): radiosity. The
design and implementation of these features is likely to change in future
versions of POV-Ray. Full backward compatibility with the current
implementation is NOT
guaranteed.
Scene Statistics
Finite objects: 156821
Infinite objects: 3
Light sources: 1
Total: 156825
Possible Rendering Error: Maximum trace level reached! If your scene
contains black spots read
more about the max_trace_level setting in the documentation!
Render Statistics
Image Resolution 800 x 600
Pixels: 481405 Samples: 3058125 Smpls/Pxl: 6.35
Rays: 7019005 Saved: 1579 Max Level: 5/5
Ray->Shape Intersection Tests Succeeded Percentage
Box 639759 543867 85.01
Cone/Cylinder 17402 7559 43.44
CSG Intersection 8701 2259 25.96
Mesh 24525945 6537704 26.66
Plane 12966658 3319793 25.60
Sphere 25949631 19836331 76.44
Superellipsoid 4011692 1897812 47.31
Triangle 595668 32490 5.45
Bounding Box 349230262435 540399421 0.15
Light Buffer 427137499824 427137499824 100.00
Vista Buffer 159623429 120567531 75.53
Calls to Noise: 18065575 Calls to DNoise: 70823911
Shadow Ray Tests: 9515610 Succeeded: 5499837
Transmitted Rays: 1297848
Radiosity samples calculated: 81206 (1.34 %)
Radiosity samples reused: 5987420
Smallest Alloc: 18 bytes
Largest Alloc: 75497488 bytes
Peak memory used: 370198107 bytes
Total Scene Processing Times
Parse Time: 0 hours 29 minutes 28 seconds (1768 seconds)
Photon Time: 0 hours 0 minutes 0 seconds (0 seconds)
Render Time: 43 hours 43 minutes 25 seconds (157405 seconds)
Total Time: 44 hours 12 minutes 53 seconds (159173 seconds)
CPU time used: kernel 104.26 seconds, user 135555.17 seconds, total
135659.43 seconds
Render averaged 3.54 PPS over 480000 pixels
POV-Ray finished
Do you see anything, which explains the looooong time?
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